Our development log for Exoplanet: First Contacts #8 features a lot of visual improvements for some of the old systems and also gives you another glimpse at the powerful crafting system of the game. We are using a new ingame item to demonstrate the options for basic crafting mechanics and we hope that our community will understand the potential of this solution. We feel that this a bit more “survival-like” way of creating and combinating useful things suits better for our Frontier planet setting than lots of shops, vendors and random loot generation. For the background music in this episode we took one of the new ambient tracks composed by Simon for even more desolate places than canyons around the Outpost 74.
Right now you can help us greatly in promotion of our game by voting for Alersteam on IndiesCrashE3 site. The top 10 nominees will get a free pass to E3 2013!
There is a complete list of changes for curious Exoplanet explorers below.