We are glad to welcome you all in Exoplanet’s world in this new 2014 year!
Our development team wants to thank those players who was watching and following the creation process of the game. We thank you for your patience and for believing in our dream. It is you who make Exoplanet to live and evolve in order to become better and bigger game with every single day passed!
In 2013 Exoplanet: First Contact has changed and become deeper, larger and more complex than even we – the developers – have expected. The project made many important steps to being an actual RPG with all than belongs to the genre and it also has gradually obtained several new features which will be crucial to deliver the desired gameplay quality and variety. Unfortunately not everything has gone as it was planned in 2013 and we did not managed to polish some new elements of the gameplay and game’s subsystems to the point, when they can be proudly presented to the community. That is why you can expect them to be announced and demonstrated and discussed thoroughly in early 2014, and that is why we want to discuss some things which will be first highlights of this year.
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